For this Exploration I wanted to Challenge myself by making a Material that would fit a Top Down Perspective for an ARPG/CRPG type of game as showcased in the first BeautyShot.
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For this art piece I decided to time myself as accurately as possible by keeping a daily report and tally up the total time spent on it
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I hope everyone enjoys the post!
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Total Time spent on Material Creation : 22.5 hours
Texture are done and rendered in : 2K Resolution
Material/Texture done in : 100% Substance 3D Designer
Scene Rendered in : Unreal Engine 5
Simple Vertex Blending implemented for the Final BeautyShot presentation