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Stone Floor : Artistic Exploration | Substance Designer/UE5

For this Exploration I wanted to Challenge myself by Having 3 Categories which are:
- Main Reference
- Pattern Inspiration
- Detailing Inspiration
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Along the way I added more Artistic decisions to make changes that I feel fits to what surprises i run into while working procedurally.
Additionally I wanted to explore how rendering could look like with Lumen in UE5 for the presentation shots and added minor Story Telling elements with shadow cast in the beauty shots.
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Hope everyone enjoys the post!
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Material/Texture done in : Substance 3D Designer
Scene Rendered in : Unreal Engine 5

For the Reference I picked out images at random I found interesting and work my way from here as a starting point

For the Reference I picked out images at random I found interesting and work my way from here as a starting point