Recently saw an Awesome video from 3Dex here:
https://www.youtube.com/watch?v=jhnGROMH0jM
Wanted to take a break from Designer Stuff and started modeling the mug on impulse.
Started out as a doodle and decided to finish it up with my own interpretation and not copy 100%.
Final Polycount: 1048 Tris.
Baked Normals in Substance Designer and Final textures done with a mix of Designer and Painter.
Final Rendering done in UE4.