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Grass and Clover Generator study

Another Generator study and practice to make grass and clover from texture then poly tracing for mesh placement.
Wanted to see if i can get something nice done without high poly sculpting and baking it down to a texture atlas.

I'm happy to get results that are quite flexible.

Textures are done 100% in Substance designer.
Poly tracing and mesh placement done is 3ds Max.
Rendered in Iray.